TheIncredible
2011-05-24, 01:10
Want to discuss the best ways to distribute training points for the classes and their different playstyles. Maybe some more experienced players can give me some other input here.
Here are my thoughts to the medic:
Level 1-9: Full support way (reviving longer, healing more and better)
- Combat triage is a must have for medics. You know which teammates needs to be healed and how much. Gives tons of XP as a bonus....i think one of the first things to have. On your way you will get the bonus of revealing enemy names more quickly (good for sniping) and sniper combat awareness (good for surviving) [6 training points]
- Physical training: Increased jog spead Easier to survive yourself and avoid enemys (if you train it not you will probably have a disatvantage to the enemys) [1 training point]
- Physical training: Increased sprint speed Easier to survive yourself and avoid enemys (if you train it not you will probably have a disatvantage to the enemys) [1 training point]
Level 10-13: All playstyles
- Physical training: Power climb As the medic is the second best sniper class (and a good partner for a sniper) i guess that is a good to have but not a must have...depending on the playstyle you will want it as much as the other two physical trainings...for medics who don´t sniper (do they exist?) it´s only nice to have and the one training point could be saved [1 training point]
- Tactical reflexes makes it easier to survive....not a must have [3 training points]
Level 14-20:
- Now i guess it´s totaly up to the playstyle.
a) Better killing and reviving teammates:Frag grenade, dead man´s trigger and defibrillator [up to 11 training points]
b) Better healing: medic box, advanced tactical deployment: medic box, medivac vehicle [6 training points]
c) Better surviving: Grenade awareness, mortar strike combat awareness, avoid trip wire: basic [6 training points]
Maybe if you have one point and don´t know what to do with it:
- Helicopter piloting Needed for one map because the game lacks players who are able to pilote [1 training point]
Unneded training:
- Physical training: safe fall we have parachute
- Combat resilience we can heal ourself invite
- Jet pilot training other classes should pilot it
- Tow missile system other classes should pilot it
- Tank coaxial machinegun other classes should pilot it
- Improved apc armour plating other classes should pilot it
- Improved tank armour other classes should pilot it
Other ideas for the medic class?
Training paths for the other classes?
Here are my thoughts to the medic:
Level 1-9: Full support way (reviving longer, healing more and better)
- Combat triage is a must have for medics. You know which teammates needs to be healed and how much. Gives tons of XP as a bonus....i think one of the first things to have. On your way you will get the bonus of revealing enemy names more quickly (good for sniping) and sniper combat awareness (good for surviving) [6 training points]
- Physical training: Increased jog spead Easier to survive yourself and avoid enemys (if you train it not you will probably have a disatvantage to the enemys) [1 training point]
- Physical training: Increased sprint speed Easier to survive yourself and avoid enemys (if you train it not you will probably have a disatvantage to the enemys) [1 training point]
Level 10-13: All playstyles
- Physical training: Power climb As the medic is the second best sniper class (and a good partner for a sniper) i guess that is a good to have but not a must have...depending on the playstyle you will want it as much as the other two physical trainings...for medics who don´t sniper (do they exist?) it´s only nice to have and the one training point could be saved [1 training point]
- Tactical reflexes makes it easier to survive....not a must have [3 training points]
Level 14-20:
- Now i guess it´s totaly up to the playstyle.
a) Better killing and reviving teammates:Frag grenade, dead man´s trigger and defibrillator [up to 11 training points]
b) Better healing: medic box, advanced tactical deployment: medic box, medivac vehicle [6 training points]
c) Better surviving: Grenade awareness, mortar strike combat awareness, avoid trip wire: basic [6 training points]
Maybe if you have one point and don´t know what to do with it:
- Helicopter piloting Needed for one map because the game lacks players who are able to pilote [1 training point]
Unneded training:
- Physical training: safe fall we have parachute
- Combat resilience we can heal ourself invite
- Jet pilot training other classes should pilot it
- Tow missile system other classes should pilot it
- Tank coaxial machinegun other classes should pilot it
- Improved apc armour plating other classes should pilot it
- Improved tank armour other classes should pilot it
Other ideas for the medic class?
Training paths for the other classes?